So you will have to drive in first gear for the half of the race and you will get a engire failure. Whooptie **** doo.
So that means: No mechanical failures, only for AI. ( OH THAT MAKES SENSE!!!)
Too bad they didn't listen to this:
http://forums.codemasters.com/discussion/42123/mechanical-failures-over-race-weekend/p1
Better play Geoff Crammond's GP4 instead of F1 2016.
Now you have a 100% guarantee that you will get to the finish line, that sounds really exiting!
GREAT JOB.
Source:
So that means: No mechanical failures, only for AI. ( OH THAT MAKES SENSE!!!)
Too bad they didn't listen to this:
http://forums.codemasters.com/discussion/42123/mechanical-failures-over-race-weekend/p1
Better play Geoff Crammond's GP4 instead of F1 2016.
Now you have a 100% guarantee that you will get to the finish line, that sounds really exiting!
GREAT JOB.
Source:
Britpoint said:That's whyvvvili said:Is there a reason why is it like that? Would be awesome (and really annoying at the same timeBritpoint said:You can have an engine failure, but they're not entirely random for the player. You'll get them once you've significantly worn out your engine.Runalf said:Nevermind, the AI got an engine failure which is nothing new![]()
) that you could get a completely random failure sometimes.
It's important to remember that nothing in Formula One is really random. If an engine fails it's because there was a problem in the manufacturing process, a mistake by a mechanic of a driver, or any number of other things that someone somewhere has some control over, which isn't necessarily true in game. I have no issue with the idea of failures, but not when it's purely reliant on a dice roll.