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Confirmed: NO 'random' mechanical failures.

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So you will have to drive in first gear for the half of the race and you will get a engire failure. Whooptie **** doo.

So that means:  No mechanical failures, only for AI. ( OH THAT MAKES SENSE!!!)

Too bad they didn't listen to this:
http://forums.codemasters.com/discussion/42123/mechanical-failures-over-race-weekend/p1

Better play Geoff Crammond's GP4 instead of F1 2016.

Now you have a 100% guarantee that you will get to the finish line, that sounds really exiting! 

GREAT JOB. 

Source:

Britpoint said:
vvvili said:
Britpoint said:
Runalf said:
Nevermind, the AI got an engine failure which is nothing new :( 

You can have an engine failure, but they're not entirely random for the player. You'll get them once you've significantly worn out your engine.


Is there a reason why is it like that? Would be awesome (and really annoying at the same time :lol:) that you could get a completely random failure sometimes.
That's why :)

It's important to remember that nothing in Formula One is really random. If an engine fails it's because there was a problem in the manufacturing process, a mistake by a mechanic of a driver, or any number of other things that someone somewhere has some control over, which isn't necessarily true in game. I have no issue with the idea of failures, but not when it's purely reliant on a dice roll.


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