I'm skeptical on this and it seems we have no actual information on it other than...
"Hey!!!! You over there!!!! Yes you sir, you beautiful online racer person!!!! Look!!!!! We are waving our arms as we have 22 car Multiplayer support!!!!!! Give us that easy pre-order money now, before anyone ask any questions or the Youtubers are done for..."
Your game was not very stable last year even with ten people in a lobby, never mind 16. What has changed that will allow 22 car multiplayer to work?
How have you gone about stopping the problems with slow lapping ghost cars (A problem we have had on at least the last 3 iterations)?
How have you resolved the issues with the X,Y,Z co-ordinates of a car showing it is hovering off track, somewhere in the sky...
How has the penalty system been updated to stop penalizing unassisted users in every single crash with an assited driver?
How have you resolved non-sensical auto spins?
Will there be gamechat support for all 22 users?
Will we have a return to the Custom Lobby browser on the Xbox console?
Will it be possible to save race recordings of an online race that can then be edited/uploaded?
How often is a cars position on track sent to the other drivers and how is this traffic managed? Is there a server, or just the hosts xbox managing 441 separate connections or whatever it might be...
I'll add more as I get them so that hopefully we have one nice thread containing all the queries on Multiplayer. That should make it much easier to ignore also.
"Hey!!!! You over there!!!! Yes you sir, you beautiful online racer person!!!! Look!!!!! We are waving our arms as we have 22 car Multiplayer support!!!!!! Give us that easy pre-order money now, before anyone ask any questions or the Youtubers are done for..."
Your game was not very stable last year even with ten people in a lobby, never mind 16. What has changed that will allow 22 car multiplayer to work?
How have you gone about stopping the problems with slow lapping ghost cars (A problem we have had on at least the last 3 iterations)?
How have you resolved the issues with the X,Y,Z co-ordinates of a car showing it is hovering off track, somewhere in the sky...
How has the penalty system been updated to stop penalizing unassisted users in every single crash with an assited driver?
How have you resolved non-sensical auto spins?
Will there be gamechat support for all 22 users?
Will we have a return to the Custom Lobby browser on the Xbox console?
Will it be possible to save race recordings of an online race that can then be edited/uploaded?
How often is a cars position on track sent to the other drivers and how is this traffic managed? Is there a server, or just the hosts xbox managing 441 separate connections or whatever it might be...
I'll add more as I get them so that hopefully we have one nice thread containing all the queries on Multiplayer. That should make it much easier to ignore also.