Okay, I just wanted to come back to discuss F1 in 2016 when the game is released.
But I feel I need remember something very important.
Come on, if you are playing F1 2015 in XBOX ONE controller,
the game that is already prepared for your controller comes with some default settings, for example, the direction of the steering wheel has a certain value of deadzone, the direction maybe be non-linear 100% as well, and the throttle, brake, anyway.
But if you enter the advanced controller (steering wheel) settings will not browse the settings of the values ready to be changed from that standard.
You can add an value to it. For example, you already have deadzone to controller, and can add more, this is not good. Maybe you wanted even less deadzone, and you can only increase...
In fact, there should be at least three DEFAULT SETTINGS to adapt to the style of play of three different types of players, favoring the smooth player, more aggressive player, and the player to stay in the middle.
As in Formula 1 really each has a different steering wheel and it may be that some aspects such as deadzone, linearity, among other things are differents.
I want to edit the handling on the standard, and there are two other presets with linearity, saturation, and deadzone, all differents, and the ability to edit it.
In F1 2015 you can leave the "generic" control, then none of the values apply to it, and for example, you are no deadzone, and can from scratch, adding up to see if it is good. But it's not as good as you leave the default, because that way like I have said, you are without base in the others that no wanted to edit, and there are three included parameters that you'll have to hit, that are linearity, saturation, and deadzone, while you just wanted to adjust one.
I, for example, much like the F1 2015 default,
one thing bothers me is the dead zone of direction,
needed to be a little smaller, to the XBOX ONE controller.
Because I need to adjust the car on the straight to make best the corner.
Because I need to adjust the car on the straight to make best the corner.