Quantcast
Channel: F1 Games - General Discussion — Codemasters Forums
Viewing all articles
Browse latest Browse all 8039

Spectator Cams and Replay System improvements needed

$
0
0
Hey guys, 

in the age of sharing your gaming experience by streaming it or making videos a good replay system in racing game sis key.  Unfortunatly the replay system is a little but lacklustre and i think here are a few things codies should consider for F1 2017 when working on the replay/spectator cams.

  • Savable replays online and offline are a must !!   Online we need a spectator watching the whole race to use his footage then and also a savable replay would allow to cover much more areas of the race in depth when making videos.  
  • Live standings + HUD online and offline:  In our AOR videos we go through every lap to track the position change and then extra create a graphi to display the race positions.  This should be already in build aswell as gaps between the drivers, information about penalites, and many many more information that can be added to the HUD / replay interface.
  • Camera angles:  many camera angles are coming randomly in the broadcast view. F1 Championchip edition back in 2006 had all those views as seperate camera angles and not as reoccuring random views, so it would be cool it codies could offer us more freedom with camera angles.
  • The Sounds in the broadcast voew are rather quiet and lacklustre, iracing and assetto corsa are doing a muhc better job there, so plase fix that and maybe record the cars from outside aswell.
  • In Qualifying there should be a time counter displayed like in TV , bc as for now you can only know the times by spectating through the small screeen in the pitlane, but it should be possible to get a time graphic for the full screen view aswell.

Viewing all articles
Browse latest Browse all 8039

Trending Articles