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Fixes that are still needed for F1 2016 and are "easy" patchable

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Hey , as good as F1 2016 is in comparison to 2015 there are still some things that could be adressed via a last patch before shifting the focus to F1 2017 completly

  • Starting tyre wear glitch:   http://forums.codemasters.com/discussion/47335/tyre-wear-bug-wear-depends-on-starting-tyre/p1     the thread is really saying it all. This glitch really is a gamebreaker on many tracks and needs a fix ASAP
  • Ghosting; imo ghosting is really bad this year. Sometimes cars are ghosting for no reason and sometimes they do not ghost at att, if needed. 
  • Multiplayer Stability. While the netcode is descent this year, it still felt better at release so i hope that some geneal stablity fixes will be made 
  • Slipstream: Slipstream is just ridicolous. A driver who is 0,5-1 second slower per lap can just keep up in the slipstream of a faster driver.  In real life sth like this just do not occur, so hopefully this will be adressed.

There are still some little bugs and itches that were adressed in the TA threads that also beeds some fixes, so hopefully codies will deliver one last patch to iron out those things.

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