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Damage: Full vs Simulation

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Hi.

Stupid question maybe, but what's the difference between "full" damage and "simulation" damage? From the sound of it, I assume simulation means that it simulates realistic damage, and full then exaggerates it. Is this the case or am I completely off?

Also, does anyone feel that the AI takes less damage than the player? One time I saw Gutierrez going airborne from getting T-boned by Hulkenberg, and all he lost was his front wing. He was literally spinning in the air, bouncing off the barriers. On the flipside, I usually lose a tyre when someone as much as rams into me on a straight. (which happens pretty much everytime I defend my position)

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