In short: On the PS4 when users got the camera, use the camera to determine the angle of the players head, and adjust the view to match it. The idea is to be able to look into the corner.
Long version:
Since long I experienced that looking into a corner is very limited if one cannot move the view. I tried the left and right view buttons, but this is really not usable for me during racing.
I tried the PS VR with the DriveClub demo, and here I experienced how usefull it is to look into the corners. All the rest was really bad (and sickening), but that was really nice. While I do not expect the PS VR to be usefull for F1, I thought maybe the game can see limited head movement of the player.
This way it simulates a bit what the PS VR does.
The movement should be minimal, like up to 15 degrees or something.
Any comments on the idea? Can it be improved or are there other solutions?
Rene
Long version:
Since long I experienced that looking into a corner is very limited if one cannot move the view. I tried the left and right view buttons, but this is really not usable for me during racing.
I tried the PS VR with the DriveClub demo, and here I experienced how usefull it is to look into the corners. All the rest was really bad (and sickening), but that was really nice. While I do not expect the PS VR to be usefull for F1, I thought maybe the game can see limited head movement of the player.
This way it simulates a bit what the PS VR does.
The movement should be minimal, like up to 15 degrees or something.
Any comments on the idea? Can it be improved or are there other solutions?
Rene